ビデオ
Steffen Kabbelgaard Grønning - How to run a studio with Betadwarf
Today on Gamereactor Academy we're joined by Betadwarf CEO and founder Steffen Kabbelgaard Grønning. There are many ways to run a studio and it is only natural to struggle at first and in this session Kabbelgaard Grønning shares thoughts Betadwarf's flat structure, revenue sharing, and lessons they've learnt along the way. Forced 2: The Rush Betadwarf started out operations roughly 5 years ago and their first project was Forced (released in 2013 on Steam). They're currently working on the sequel Forced 2: The Rush that's heading to PC as well as new-gen consoles (Forced is also being ported to PS4 and Xbox One).
17 4月 2015
academy
academy
Introduction to Unity by creating simple ambient life Pt.2
Introduction to Unity by creating simple ambient life
Students of the Game - ITU Students
Wiktor Öhman 3D artist - Session 3
Wiktor Öhman 3D artist - Session 2
Jonas Wæver - Creative Director at Logic Artists
Best advice from GDC - Part 2
Best advice from GDC - Part 1
映画トレイラー
ビデオ
トレイラー
イベント
第79回カンヌ映画祭(2026年)でのGamereactor賞
コミコンナポリ2026 - 人物&コスプレ Gamereactor リール
コミコンナポリ2026 - ハイライトの振り返りと締めくくりコメント
Roborock showcase 2025
小島秀夫 & ファティ・アキン - マルシェ・デュ・フィルム カンヌ ネクストパネル 2025 - Gamereactor Cut Part III
小島秀夫 & ファティ・アキン - マルシェ・デュ・フィルム カンヌ ネクストパネル 2025 - Gamereactor Cut Part II
小島秀夫 & ファティ・アキン - マルシェ・デュ・フィルム カンヌ ネクストパネル 2025 - Gamereactor Cut Part I
カンヌ映画祭 - Thoughts & Impressions by the Marina